Explanation
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Explanation
First there are 3 categories of players: - The Archer, he attacks with distance weapons, he recieves the double gold for each attack because he must buy ammo and other weapons...
- The knight, he recieves more life than the others, only he can use swords and shields
- The Wizards, there are 4 kind of wizards, the fire wizards, the air wizards, the water wizards and the earth wizards, each one is specified in one kind of spell. fire, air, water and earth, spells cost money and in the battleground costs mana. If you want to know more about them go down to spell trainer.
The hp and the mana regeneration: - The hp is the most important thing of you. when someone attacks you, you lose hp and when it goes to 0 you die, your items and money goes to the killer, the only way to you have more life is when someone gives you by stealing from someone or by potions. For each lvl you reach you gain more hp:
Knight: 5hp Archer: 3hp Wizards: 2hp
- The mana is necessary to make spells, wizards are the only ones available to make spells and the mana regenerates alone by the spell lvl you have : 1st spell 1 mana point for each post, 2nd 2 mana points for each post, 3rd 4 mana points for each post, 4th 8 mana points for each post. You can also buy some potions to get more mana and for each lvl you win more 5 mana.
The exp:
When you attack some1 you win exp with the exp you amount you can go on a lvl and it will make you have more life and mana. When you attack someone that is lvl 2 you win 2 exp and 2 gold, when a lvl 3 you win 3 exp and 3 gold...
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People must register in the battleground and when it starts no more registrations are available... this is how it works:
Players registered: Azdu/ Nimbu/ Lang/ Doom/
Azdu (fire) --------- 10/10 hp ----- 10/10 mana -------- 0 gold ------ 0 items ------ lvl1 ----- 0/5 exp. ----- ml. 1 -----Attack=normal /Healing=normal
Nimbu (Knight) ---- 15/15 hp --------------------------- 15 gold ------ 0 items ------ lvl1 ----- 0/5 exp. ------------------Attack=normal /Healing=normal
Lang (Archer) ----- 12/12 hp ----------------------------- 0 gold ------ 0 items ------ lvl1 ----- 0/5 exp. ------------------Attack=normal /Healing=normal
Doom (water) ----- 10/10 hp ------10/10 mana ------- 15 gold ------ 0 items ------ lvl1 ----- 0/5 exp. ----- ml. 1 -----Attack=normal /Healing=normal
This is the table where we play
Azdu must play now because he was the first on and the others cant play if he doesnt...
Azdu wants to attack Doom because he is ugly so he must put in his post the table and Down the changes he made like this:
Azdu(fire) -------- 10/10 hp --- 0/10 mana ---- 1 gold ----- 0 items-----------------lvl1 ----- 1/5 exp. ---- ml. 1 -----Attack=normal /Healing=normal
Nimbu(Knight) --- 15/15 hp --------------------- 15 gold ---- 0 items-----------------lvl1 ----- 0/5 exp. ----------------Attack=normal /Healing=normal
Lang(Archer) ---- 12/12 hp ---------------------- 0 gold ----- 1 bow, 20 arrows-----lvl1 ----- 0/5 exp. ----------------Attack=normal /Healing=normal
Doom(water) ----- 8/10 hp --- 10/10 mana --- 15 gold ---- 0 items-----------------lvl1 ----- 0/5 exp. ---- ml. 1 -----Attack=normal /Healing=normal
Azdu attacks Doom with a fireball (cost 10 mana) and takes 2 hp, the 2 hp goes to Nimbu. Azdu wins 1 gold and 1 exp point.
When you attack someone you must give the hp to another person and never to you or if you want you dont give to anyone. in this case the hp goes to Nimbu the knight but he has all his hp restored so the hp is destroyed. You win gold and exp. everytime you attack someone and when you kill someone you take his money and items:
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Now its Nimbu turn he copy the table to his post and he must care about every player in the table sense its his turn. He knows Azdu sent a spell so he has 0 mana but for every post Azdu will win 1 mana so the first thing he will do will be add 1 mana to the 0/10 of Azdu. Nimbu want to buy a new weapon in the market so he must write in the market that he spents the money on that item then he comes here and write the name of the item in the item part and he must change the gold too he had 15 gold and the foil costs 15 gold so he only has 0 gold left:
Azdu (fire) ---------- 10/10hp ---- 1/10 mana -------- 1 gold ------ 0 items --------------- lvl1 ----- 1/5 exp. ----- ml. 1 ----- Attack=Normal /Healing=Normal
Nimbu (Knight) ----- 15/15hp -------------------------- 1 gold ------ Foil -------------------- lvl1 ----- 1/5 exp. ------------------------ Attack=2 /Healing=Normal
Lang (Archer) ------ 12/12hp -------------------------- 0 gold ------ 1 bow, 20 arrows ---- lvl1 ----- 0/5 exp. ------------------ Attack=normal /Healing=normal
Doom (water) ------ 6/10hp -----10/10 mana ------ 15 gold ------ 0 items ---------------- lvl1 ----- 0/5 exp. ----- ml. 1 ----- Attack=Normal /Healing=Normal
Nimbu attacks Doom with the Foil and takes 2 hp, the 1 hp goes to Azdu. Nimbu wins 1 gold and 1 exp. point.
Nimbu took 2 hp but the Foil only add more damage not healing so thats why only 1 hp goes to Azdu.
we can forget the experience, levels, types of warriors, and all that complicated stuff and start out as all warriors for the first game. the hp and item things will be the only thing that is really there and effecting. here is a copy and pasted display of a chart from my first game:
Psypicasso ---- 5 life ---- 1 gold ---- 0 items
Zachart -------- 4 life ---- 0 gold ---- 0 items
Rin ------------- 6 life ---- 0 gold ---- 0 items
sushrut005 ---- 5 life ---- 0 gold ---- 0 items
Psypicasso attacks Zachart and takes 1 life, the life goes to Rin. Psypicasso wins 1 gold.
and so on. i copy and pasted this from the old abandoned shadowkeepers forum, and i loved this game. though typing all this was confusing. you don't have to space it out like that, just one dash per space, but this was to just help you.
any questions just ask!
oh, and there is a reward at the end of the yellow brick road...
i just copied and pasted this so try to understand it as best as you can...
- The knight, he recieves more life than the others, only he can use swords and shields
- The Wizards, there are 4 kind of wizards, the fire wizards, the air wizards, the water wizards and the earth wizards, each one is specified in one kind of spell. fire, air, water and earth, spells cost money and in the battleground costs mana. If you want to know more about them go down to spell trainer.
The hp and the mana regeneration: - The hp is the most important thing of you. when someone attacks you, you lose hp and when it goes to 0 you die, your items and money goes to the killer, the only way to you have more life is when someone gives you by stealing from someone or by potions. For each lvl you reach you gain more hp:
Knight: 5hp Archer: 3hp Wizards: 2hp
- The mana is necessary to make spells, wizards are the only ones available to make spells and the mana regenerates alone by the spell lvl you have : 1st spell 1 mana point for each post, 2nd 2 mana points for each post, 3rd 4 mana points for each post, 4th 8 mana points for each post. You can also buy some potions to get more mana and for each lvl you win more 5 mana.
The exp:
When you attack some1 you win exp with the exp you amount you can go on a lvl and it will make you have more life and mana. When you attack someone that is lvl 2 you win 2 exp and 2 gold, when a lvl 3 you win 3 exp and 3 gold...
-----------------------------------------------------------------------------------------------------------------------------------
People must register in the battleground and when it starts no more registrations are available... this is how it works:
Players registered: Azdu/ Nimbu/ Lang/ Doom/
Azdu (fire) --------- 10/10 hp ----- 10/10 mana -------- 0 gold ------ 0 items ------ lvl1 ----- 0/5 exp. ----- ml. 1 -----Attack=normal /Healing=normal
Nimbu (Knight) ---- 15/15 hp --------------------------- 15 gold ------ 0 items ------ lvl1 ----- 0/5 exp. ------------------Attack=normal /Healing=normal
Lang (Archer) ----- 12/12 hp ----------------------------- 0 gold ------ 0 items ------ lvl1 ----- 0/5 exp. ------------------Attack=normal /Healing=normal
Doom (water) ----- 10/10 hp ------10/10 mana ------- 15 gold ------ 0 items ------ lvl1 ----- 0/5 exp. ----- ml. 1 -----Attack=normal /Healing=normal
This is the table where we play
Azdu must play now because he was the first on and the others cant play if he doesnt...
Azdu wants to attack Doom because he is ugly so he must put in his post the table and Down the changes he made like this:
Azdu(fire) -------- 10/10 hp --- 0/10 mana ---- 1 gold ----- 0 items-----------------lvl1 ----- 1/5 exp. ---- ml. 1 -----Attack=normal /Healing=normal
Nimbu(Knight) --- 15/15 hp --------------------- 15 gold ---- 0 items-----------------lvl1 ----- 0/5 exp. ----------------Attack=normal /Healing=normal
Lang(Archer) ---- 12/12 hp ---------------------- 0 gold ----- 1 bow, 20 arrows-----lvl1 ----- 0/5 exp. ----------------Attack=normal /Healing=normal
Doom(water) ----- 8/10 hp --- 10/10 mana --- 15 gold ---- 0 items-----------------lvl1 ----- 0/5 exp. ---- ml. 1 -----Attack=normal /Healing=normal
Azdu attacks Doom with a fireball (cost 10 mana) and takes 2 hp, the 2 hp goes to Nimbu. Azdu wins 1 gold and 1 exp point.
When you attack someone you must give the hp to another person and never to you or if you want you dont give to anyone. in this case the hp goes to Nimbu the knight but he has all his hp restored so the hp is destroyed. You win gold and exp. everytime you attack someone and when you kill someone you take his money and items:
-----------------------------------------------------------------------------------------------------------------------------------
Now its Nimbu turn he copy the table to his post and he must care about every player in the table sense its his turn. He knows Azdu sent a spell so he has 0 mana but for every post Azdu will win 1 mana so the first thing he will do will be add 1 mana to the 0/10 of Azdu. Nimbu want to buy a new weapon in the market so he must write in the market that he spents the money on that item then he comes here and write the name of the item in the item part and he must change the gold too he had 15 gold and the foil costs 15 gold so he only has 0 gold left:
Azdu (fire) ---------- 10/10hp ---- 1/10 mana -------- 1 gold ------ 0 items --------------- lvl1 ----- 1/5 exp. ----- ml. 1 ----- Attack=Normal /Healing=Normal
Nimbu (Knight) ----- 15/15hp -------------------------- 1 gold ------ Foil -------------------- lvl1 ----- 1/5 exp. ------------------------ Attack=2 /Healing=Normal
Lang (Archer) ------ 12/12hp -------------------------- 0 gold ------ 1 bow, 20 arrows ---- lvl1 ----- 0/5 exp. ------------------ Attack=normal /Healing=normal
Doom (water) ------ 6/10hp -----10/10 mana ------ 15 gold ------ 0 items ---------------- lvl1 ----- 0/5 exp. ----- ml. 1 ----- Attack=Normal /Healing=Normal
Nimbu attacks Doom with the Foil and takes 2 hp, the 1 hp goes to Azdu. Nimbu wins 1 gold and 1 exp. point.
Nimbu took 2 hp but the Foil only add more damage not healing so thats why only 1 hp goes to Azdu.
OR
we can forget the experience, levels, types of warriors, and all that complicated stuff and start out as all warriors for the first game. the hp and item things will be the only thing that is really there and effecting. here is a copy and pasted display of a chart from my first game:
Psypicasso ---- 5 life ---- 1 gold ---- 0 items
Zachart -------- 4 life ---- 0 gold ---- 0 items
Rin ------------- 6 life ---- 0 gold ---- 0 items
sushrut005 ---- 5 life ---- 0 gold ---- 0 items
Psypicasso attacks Zachart and takes 1 life, the life goes to Rin. Psypicasso wins 1 gold.
and so on. i copy and pasted this from the old abandoned shadowkeepers forum, and i loved this game. though typing all this was confusing. you don't have to space it out like that, just one dash per space, but this was to just help you.
any questions just ask!
oh, and there is a reward at the end of the yellow brick road...
i just copied and pasted this so try to understand it as best as you can...
Re: Explanation
here is the link to an example game:
http://shadowkeepers.wow-wars.net/battleground-festival-f13/first-battleground-t67.htm
http://shadowkeepers.wow-wars.net/battleground-festival-f13/first-battleground-t67.htm
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